Some content of this application is unavailable at the moment.
If this situation persist, please contact us atFeedback&Contact
1. (AU2017204181) VIDEO CAMERA SCENE TRANSLATION

Office : Australia
Application Number: 2017204181 Application Date: 20.06.2017
Publication Number: 2017204181 Publication Date: 06.07.2017
Publication Kind : B2
IPC:
G06T 7/00
G06T 17/00
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
7
Image analysis, e.g. from bit-mapped to non bit-mapped
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
17
3D modelling for computer graphics
Applicants: Accenture Global Services Limited
Inventors:
Agents: Murray Trento & Associates Pty Ltd
Priority Data: 62/167,930 29.05.2015 US
Title: (EN) VIDEO CAMERA SCENE TRANSLATION
Abstract: front page image
(EN) A computer-implemented method, including accessing, by a computing system, a first video that shows a first two-dimensional (2D) scene of a real-world environment, the first video captured by a first camera located in the real-world environment having a first field of view, defining a trip wire for performing video analytics at a first position of the first 2D scene shown in the first video, wherein the defined trip wire includes a line drawn in space relative to a ground plane of at least a portion of the real-world environment that is shown in the first 2D scene of the first video, obtaining a three-dimensional (3D) model of the portion of the real-world environment that is shown in the first 2D scene of the first video, mapping, by the computing system, the trip wire from the first position of the first 2D scene shown in the first video to a first position of the 3D model that corresponds to the first position of the first 2D scene, accessing, by the computing system, a second video that shows a second 2D scene of the real-world environment, the second video captured by the first camera having a second field of view that is different from the first field of view or by a second camera having the second field of view, and projecting the trip wire from the first position of the 3D model to a first position of the second 2D scene that corresponds to a same location in the real-world environment as the first position of the first 2D scene. Sheet 1/7
Also published as:
CA2931713CA2931743CA2931748SG10201604361SSG10201604367VSG10201604368T
AU2016203579AU2016203571AU2016203594AU2017218930