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1. WO2022010895 - MULTITRACK CONTAINER FOR SOUND EFFECT RENDERING

Publication Number WO/2022/010895
Publication Date 13.01.2022
International Application No. PCT/US2021/040508
International Filing Date 06.07.2021
IPC
G11B 15/00 2006.1
GPHYSICS
11INFORMATION STORAGE
BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
15Driving, starting or stopping record carriers of filamentary or web form; Driving both such record carriers and heads; Guiding such record carriers or containers therefor; Control thereof; Control of operating function
G11B 15/12 2006.1
GPHYSICS
11INFORMATION STORAGE
BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
15Driving, starting or stopping record carriers of filamentary or web form; Driving both such record carriers and heads; Guiding such record carriers or containers therefor; Control thereof; Control of operating function
02Control of operating function, e.g. switching from recording to reproducing
12Masking of heads; Selecting or switching of heads between operative and inoperative functions; Masking of beams, e.g. of light beams
G11B 17/22 2006.1
GPHYSICS
11INFORMATION STORAGE
BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
17Guiding record carriers not specifically of filamentary or web form, or of supports therefor
22from random-access magazine of disc records
G11B 27/10 2006.1
GPHYSICS
11INFORMATION STORAGE
BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
27Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
10Indexing; Addressing; Timing or synchronising; Measuring tape travel
G11B 27/30 2006.1
GPHYSICS
11INFORMATION STORAGE
BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
27Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
10Indexing; Addressing; Timing or synchronising; Measuring tape travel
19by using information detectable on the record carrier
28by using information signals recorded by the same method as the main recording
30on the same track as the main recording
CPC
A63F 13/54
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
54involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/60
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
G06F 3/165
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
16Sound input; Sound output
165Management of the audio stream, e.g. setting of volume, audio stream path
G06F 8/30
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
8Arrangements for software engineering
30Creation or generation of source code
G10H 1/0008
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
1Details of electrophonic musical instruments
0008Associated control or indicating means
G10H 2210/026
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
2210Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
021Background music, e.g. for video sequences, elevator music
026for games, e.g. videogames
Applicants
  • SONY INTERACTIVE ENTERTAINMENT LLC [US]/[US]
Inventors
  • ASHBY, Simon
Agents
  • ROGITZ, John L.
Priority Data
16/924,86809.07.2020US
Publication Language English (en)
Filing Language English (EN)
Designated States
Title
(EN) MULTITRACK CONTAINER FOR SOUND EFFECT RENDERING
(FR) CONTENEUR MULTIPISTE POUR RENDU D'EFFET SONORE
Abstract
(EN) Computer game sound effects (SFX) (e.g., 700) are provided (304) to customer computers (204) in a container (202) that includes not only the audio file (such as a.wav file) of the SFX but also the information underlying the SFX (e.g., 402-416), so that the customer can alter (308) the SFX at run time or offline without having to purchase a new sound or go back to the sound provider to ask them to make the desired changes.
(FR) Des effets sonores de jeu informatique (SFX) (par exemple, 700) sont fournis (304) à des ordinateurs clients (204) dans un conteneur (202) qui comprend non seulement le fichier audio (tel qu'un fichier.wav) du SFX mais également les informations sous-jacentes au SFX (par exemple, 402-416), de telle sorte que le client peut modifier (308) le SFX lors du temps d'exécution ou hors ligne sans avoir à acheter un nouveau son ou à revenir au fournisseur de son pour lui demander d'effectuer les changements souhaités.
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