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1. WO2022009906 - INFORMATION-HOLDING BODY, TOY SET, AND GAME SYSTEM

Publication Number WO/2022/009906
Publication Date 13.01.2022
International Application No. PCT/JP2021/025528
International Filing Date 06.07.2021
IPC
A63F 13/20 2014.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
A63F 13/213 2014.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
213comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/24 2014.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
A63F 13/42 2014.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
42by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/98 2014.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25148
98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
G06K 7/015 2006.1
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
7Methods or arrangements for sensing record carriers
01Details
015Aligning or centring of the sensing device with respect to the record carrier
CPC
A63F 13/20
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
A63F 13/213
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
213comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/24
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
A63F 13/42
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
42by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/98
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
A63F 2009/242
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
9Games not otherwise provided for
24Electric games;; Games using electronic circuits not otherwise provided for
2401Detail of input, input devices
2411Input form cards, tapes, discs
2419Optical
242Bar codes
Applicants
  • 株式会社バンダイ BANDAI CO.,LTD. [JP]/[JP]
Inventors
  • 浅野 真由 ASANO Mayu
  • 門田 侑樹 KADOTA Yuki
  • 畑山 裕貴 HATAYAMA Hirotaka
  • 坂本 大祐 SAKAMOTO Daisuke
  • 東 真理奈 HIGASHI Marina
Priority Data
2020-11796208.07.2020JP
Publication Language Japanese (ja)
Filing Language Japanese (JA)
Designated States
Title
(EN) INFORMATION-HOLDING BODY, TOY SET, AND GAME SYSTEM
(FR) CORPS DE CONSERVATION D'INFORMATIONS, ENSEMBLE JOUET, ET SYSTÈME DE JEU
(JA) 情報保持体、玩具セットおよびゲームシステム
Abstract
(EN) [Problem] To provide an information-holding body, and a technique related thereto, with which it is possible to detect an identification code with good precision. [Solution] The information-holding body 10 has: a main part 11; a first region 13 provided to the main part 11 and to which an identification code that holds game information is applied; a second region 14 that provided to the main part 11 and positioned around the first region 13; a covering part 12 that can cover the main part 11; and an opening part 17 provided in the covering part 12. When the covering part 12 covers the main part 11, the second region 14 is covered by the covering part 12 and the first region 13 is exposed in the opening part 17.
(FR) La présente invention aborde le problème de fournir un corps de conservation d'informations, et une technique associée à celui-ci, avec lesquels il est possible de détecter un code d'identification avec une bonne précision. La solution selon l'invention porte sur un corps de conservation d'informations (10) qui comprend : une partie principale (11) ; une première région (13) disposée sur la partie principale (11) et à laquelle est appliqué un code d'identification qui contient des informations de jeu ; une deuxième région (14) qui est disposée sur la partie principale (11) et qui est positionnée autour de la première région (13) ; une partie de recouvrement (12) qui peut recouvrir la partie principale (11) ; et une partie d'ouverture (17) disposée dans la partie de recouvrement (12). Lorsque la partie de recouvrement (12) recouvre la partie principale (11), la deuxième région (14) est recouverte par la partie de recouvrement (12) et la première région (13) est exposée dans la partie d'ouverture (17).
(JA) 【課題】識別コードを精度良く検出できる情報保持体と、それに関連する技術を提供する。 【解決手段】情報保持体10は、本体部11と、本体部11に設けられ、且つ、ゲーム情報を保持する識別コードが付された第1領域13と、本体部11に設けられ、且つ、第1領域13の周囲に配置された第2領域14と、本体部11を被覆可能な被覆部12と、被覆部12に設けられた開口部17とを有する。被覆部12が本体部11を被覆したことに応じて、第2領域14が被覆部12によって被覆され、第1領域13が開口部17において露出される。
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