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1. WO2021029157 - GAME SYSTEM, GAME DEVICE, SERVER DEVICE, AND GAME PROVISION METHOD

Publication Number WO/2021/029157
Publication Date 18.02.2021
International Application No. PCT/JP2020/026139
International Filing Date 03.07.2020
IPC
A63F 13/35 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
35Details of game servers
A63F 13/45 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
45Controlling the progress of the video game
A63F 13/53 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
53involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display or displaying a laser sight in a shooting game
A63F 13/75 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
70Game security or game management aspects
75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
A63F 13/79 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
70Game security or game management aspects
79involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/847 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
Applicants
  • 株式会社バンダイナムコエンターテインメント BANDAI NAMCO ENTERTAINMENT INC. [JP]/[JP]
Inventors
  • 中山 哲郎 NAKAYAMA, Tetsuro
Agents
  • 布施 行夫 FUSE, Yukio
  • 大渕 美千栄 OFUCHI, Michie
Priority Data
2019-14716309.08.2019JP
Publication Language Japanese (JA)
Filing Language Japanese (JA)
Designated States
Title
(EN) GAME SYSTEM, GAME DEVICE, SERVER DEVICE, AND GAME PROVISION METHOD
(FR) SYSTÈME DE JEU, DISPOSITIF DE JEU, DISPOSITIF DE SERVEUR ET PROCÉDÉ DE FOURNITURE DE JEU
(JA) ゲームシステム、ゲーム装置、サーバ装置及びゲーム提供方法
Abstract
(EN)
Provided is a technology in which, even when role information has changed during execution of a game, the transmission/reception of information between players is appropriately controlled in accordance with the change in the role information. When role information has changed, this game system controls the transmission/reception of information between players on the basis of the changed role information.
(FR)
L'invention concerne une technologie dans laquelle, même lorsque des informations de rôle ont changé pendant l'exécution d'un jeu, la transmission/réception d'informations entre des joueurs est commandée de manière appropriée en fonction du changement dans les informations de rôle. Lorsque des informations de rôle ont changé, le système de jeu selon l'invention commande la transmission/réception d'informations entre des joueurs sur la base des informations de rôle modifiées.
(JA)
ゲームの実行中に役割情報が変更される場合であっても、その役割情報の変更に応じて適切に各プレーヤ間の情報の送受信を制御する仕組みを提供すること。 ゲームシステムは、役割情報が変更された場合に、変更後の役割情報に基づいて、各プレーヤ間の情報の送受信を制御する。
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