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1. WO2020244491 - INFORMATION DISPLAY METHOD AND APPARATUS, AND ELECTRONIC DEVICE AND COMPUTER STORAGE MEDIUM

Publication Number WO/2020/244491
Publication Date 10.12.2020
International Application No. PCT/CN2020/093860
International Filing Date 02.06.2020
IPC
A63F 13/52 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
52involving aspects of the displayed game scene
A63F 13/5375 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
53involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display or displaying a laser sight in a shooting game
537using indicators, e.g. showing the condition of a game character on screen
5375for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/803 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
CPC
A63F 13/52
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
52involving aspects of the displayed game scene
A63F 13/5375
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
53involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
537using indicators, e.g. showing the condition of a game character on screen
5375for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/803
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
A63F 2300/305
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
30characterized by output arrangements for receiving control signals generated by the game device
303for displaying additional data, e.g. simulating a Head Up Display
305for providing a graphical or textual hint to the player
A63F 2300/308
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
30characterized by output arrangements for receiving control signals generated by the game device
308Details of the user interface
A63F 2300/8017
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
80specially adapted for executing a specific type of game
8017Driving on land or water; Flying
Applicants
  • 腾讯科技(深圳)有限公司 TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED [CN]/[CN]
Inventors
  • 纪光辉 JI, Guanghui
  • 李晓林 LI, Xiaolin
  • 詹剑平 ZHAN, Jianping
Agents
  • 北京派特恩知识产权代理有限公司 CHINA PAT INTELLECTUAL PROPERTY OFFICE
Priority Data
201910487795.605.06.2019CN
Publication Language Chinese (ZH)
Filing Language Chinese (ZH)
Designated States
Title
(EN) INFORMATION DISPLAY METHOD AND APPARATUS, AND ELECTRONIC DEVICE AND COMPUTER STORAGE MEDIUM
(FR) PROCÉDÉ ET APPAREIL D'AFFICHAGE D'INFORMATIONS, ET DISPOSITIF ÉLECTRONIQUE ET SUPPORT DE STOCKAGE INFORMATIQUE
(ZH) 信息的展示方法、装置、电子设备及计算机存储介质
Abstract
(EN)
An information display method and apparatus, and an electronic device and a computer storage medium. The method comprises: obtaining a motion state of a target vehicle in a virtual scene at the current moment, and a first operation for controlling the target vehicle to move in the virtual scene (S202); predicting a first motion trajectory of the target vehicle within a period of time after the current moment by combining the motion state of the target vehicle at the current moment and the first operation (S204), wherein the first motion trajectory comprises a motion line and the motion direction of the target vehicle within a period of time after the current moment; and displaying the first motion trajectory and a second motion trajectory, wherein the second motion trajectory is a motion trajectory of the target vehicle prior to the current moment, and the position where the first motion trajectory and the second motion trajectory meet is the position of the target vehicle at the target vehicle (S206).
(FR)
L'invention concerne un procédé et un appareil d'affichage d'informations, et un dispositif électronique et un support de stockage informatique. Le procédé consiste : à obtenir un état de mouvement d'un véhicule cible dans une scène virtuelle au moment actuel, et une première opération permettant de commander le déplacement du véhicule cible dans la scène virtuelle (S202) ; à prédire une première trajectoire de mouvement du véhicule cible dans une période de temps après le moment actuel en combinant l'état de mouvement du véhicule cible au moment actuel et la première opération (S204), la première trajectoire de mouvement comprenant une ligne de mouvement et le sens de mouvement du véhicule cible dans une période de temps après le moment actuel ; et à afficher la première trajectoire de mouvement et une seconde trajectoire de mouvement, la seconde trajectoire de mouvement étant une trajectoire de mouvement du véhicule cible avant le moment actuel, et la position dans laquelle la première trajectoire de mouvement et la seconde trajectoire de mouvement se rencontrent est la position du véhicule cible au niveau du véhicule cible (S206).
(ZH)
一种信息的展示方法、装置、电子设备及计算机存储介质。其中,方法包括:获取虚拟场景内的目标车辆在当前时刻的运动状态,以及用于控制所述目标车辆在所述虚拟场景中运动的第一操作(S202);结合所述目标车辆在当前时刻的运动状态和所述第一操作,预测所述目标车辆在所述当前时刻之后一段时间内的第一运动轨迹(S204);其中,所述第一运动轨迹包括:所述目标车辆在所述当前时刻之后一段时间内运动的线路和运动的方向;展示所述第一运动轨迹和第二运动轨迹,其中,所述第二运动轨迹为所述目标车辆在所述当前时刻之前的运动轨迹,所述第一运动轨迹和所述第二运动轨迹相接的位置,为所述目标车辆在所述当前时刻所在的位置(S206)。
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