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1. WO2020114176 - VIRTUAL ENVIRONMENT VIEWING METHOD, DEVICE AND STORAGE MEDIUM

Publication Number WO/2020/114176
Publication Date 11.06.2020
International Application No. PCT/CN2019/115623
International Filing Date 05.11.2019
IPC
G06F 3/01 2006.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
A63F 13/5255 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
52involving aspects of the displayed game scene
525Changing parameters of virtual cameras
5255according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
CPC
G06F 2203/012
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
2203Indexing scheme relating to G06F3/00 - G06F3/048
01Indexing scheme relating to G06F3/01
012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
G06F 3/011
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
G06F 3/013
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
013Eye tracking input arrangements
Applicants
  • 腾讯科技(深圳)有限公司 TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED [CN]/[CN]
Inventors
  • 刘柏君 LIU, Bojun
Agents
  • 广州华进联合专利商标代理有限公司 ADVANCE CHINA IP LAW OFFICE
Priority Data
201811478458.205.12.2018CN
Publication Language Chinese (ZH)
Filing Language Chinese (ZH)
Designated States
Title
(EN) VIRTUAL ENVIRONMENT VIEWING METHOD, DEVICE AND STORAGE MEDIUM
(FR) PROCÉDÉ DE VISUALISATION D'ENVIRONNEMENT VIRTUEL, DISPOSITIF ET SUPPORT D'INFORMATIONS
(ZH) 对虚拟环境进行观察的方法、设备及存储介质
Abstract
(EN)
A method for viewing a virtual environment, comprising: displaying a first environment picture of an application, the first environment picture comprising a virtual object in a first scene; receiving a move operation, the move operation being used to transfer the virtual object from the first scene to a second scene; adjusting a first viewing means to a second viewing means according to the motion operation; displaying a second environment picture of the application, the second environment picture comprising the virtual object in the second scene.
(FR)
L'invention concerne un procédé de visualisation d'un environnement virtuel qui consiste à : afficher une première image d'environnement d'une application, la première image d'environnement comprenant un objet virtuel dans une première scène ; recevoir une opération de déplacement, l'opération de déplacement étant utilisée pour transférer l'objet virtuel de la première scène vers une seconde scène ; régler un premier moyen de visualisation par rapport à un second moyen de visualisation selon l'opération de déplacement ; afficher une seconde image d'environnement de l'application, la seconde image d'environnement comprenant l'objet virtuel dans la seconde scène.
(ZH)
一种对虚拟环境进行观察的方法,包括:显示应用程序的第一环境画面,第一环境画面中包括处于第一场景中的虚拟对象;接收移动操作,移动操作用于将虚拟对象从第一场景转移至第二场景;根据移动操作将第一观察方式调整为第二观察方式;及显示应用程序的第二环境画面,第二环境画面中包括处于第二场景中的虚拟对象。
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