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1. WO2020091925 - SYNCHRONIZED INPUT FEEDBACK FOR MACHINE LEARNING

Publication Number WO/2020/091925
Publication Date 07.05.2020
International Application No. PCT/US2019/053624
International Filing Date 27.09.2019
IPC
G06T 1/00 2006.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
1General purpose image data processing
CPC
A63F 13/245
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
245specially adapted to a particular type of game, e.g. steering wheels
G06F 16/68
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
16Information retrieval; Database structures therefor; File system structures therefor
60of audio data
68Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
G06F 16/78
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
16Information retrieval; Database structures therefor; File system structures therefor
70of video data
78Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
G06K 9/6256
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
9Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
62Methods or arrangements for recognition using electronic means
6217Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
6256Obtaining sets of training patterns; Bootstrap methods, e.g. bagging, boosting
G06N 3/08
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
NCOMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS
3Computer systems based on biological models
02using neural network models
08Learning methods
H04N 21/242
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand [VOD]
20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
23Processing of content or additional data; Elementary server operations; Server middleware
242Synchronization processes, e.g. processing of PCR [Program Clock References]
Applicants
  • SONY INTERACTIVE ENTERTAINMENT INC. [JP]/[JP]
  • BENNETT, Matthew [US]/[US]
Inventors
  • BENNETT, Matthew
Agents
  • ISENBERG, Joshua
Priority Data
16/177,13631.10.2018US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) SYNCHRONIZED INPUT FEEDBACK FOR MACHINE LEARNING
(FR) RÉTROACTION D'ENTRÉE SYNCHRONISÉE DESTINÉE À UN APPRENTISSAGE MACHINE
Abstract
(EN)
A method and system for providing synchronized input feedback, comprising receiving an input event, encoding the input event in an output stream wherein the encoding of the input event is synchronized to a specific event and reproducing the output stream through an output device whereby the encoded input event in the reproduced output stream is imperceptible to the user
(FR)
La présente invention concerne un procédé et un système de fourniture d'une rétroaction d'entrée synchronisée, consistant : à recevoir un événement d'entrée, à coder l'événement d'entrée dans un flux de sortie, le codage de l'événement d'entrée étant synchronisé avec un événement spécifique et à reproduire le flux de sortie par l'intermédiaire d'un dispositif de sortie, l'événement d'entrée codé dans le flux de sortie reproduit étant imperceptible par l'utilisateur.
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