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1. WO2020004695 - SYSTEM FOR PERFORMING REAL-TIME PARALLEL RENDERING OF MOTION CAPTURE IMAGE BY USING GPU

Publication Number WO/2020/004695
Publication Date 02.01.2020
International Application No. PCT/KR2018/007439
International Filing Date 29.06.2018
IPC
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
15
3D [Three Dimensional] image rendering
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
1
General purpose image data processing
20
Processor architectures; Processor configuration, e.g. pipelining
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
7
Image analysis, e.g. from bit-mapped to non bit-mapped
20
Analysis of motion
G06T 15/00 (2006.01)
G06T 1/20 (2006.01)
G06T 7/20 (2006.01)
CPC
G06T 1/20
G06T 15/00
G06T 7/20
Applicants
  • 주식회사 에이펀인터렉티브 EIFENINTERACTIVE CO., LTD [KR/KR]; 서울시 영등포구 선유로 49길 23 23, Seonyu-ro 49-gil Yeongdeungpo-gu Seoul 07208, KR
  • 주식회사 홀로웍스 HOLOWORKS INC. [KR/KR]; 서울시 마포구 월드컵북로 396 396, World Cup buk-ro Mapo-gu Seoul 03925, KR
Inventors
  • 권도균 KWON, Do Kwun; KR
Agents
  • 이진규 LEE, Jin Gyu; KR
Priority Data
10-2018-007574129.06.2018KR
Publication Language Korean (KO)
Filing Language Korean (KO)
Designated States
Title
(EN) SYSTEM FOR PERFORMING REAL-TIME PARALLEL RENDERING OF MOTION CAPTURE IMAGE BY USING GPU
(FR) SYSTÈME DE RÉALISATION D'UN RENDU PARALLÈLE EN TEMPS RÉEL D'UNE IMAGE DE CAPTURE DE MOUVEMENT À L'AIDE D'UNE GPU
(KO) GPU를 이용해 모션캡쳐 영상의 실시간 병렬 렌더링을 수행하는 시스템
Abstract
(EN)
The present invention relates to a system for performing real-time parallel rendering of a motion capture image by using a GPU, and relates to a system which performs real-time rendering of an image obtained by motion capturing, so as to reduce a time required for output of the image to an output device, such as a hologram, and thus enable real-time interactions.
(FR)
La présente invention concerne un système de réalisation d'un rendu parallèle en temps réel d'une image de capture de mouvement à l'aide d'une GPU, et concerne un système qui effectue un rendu en temps réel d'une image obtenue par capture de mouvement, de manière à réduire le temps nécessaire à l'émission en sortie de l'image vers un dispositif de sortie, tel qu'un hologramme, et permettre ainsi des interactions en temps réel.
(KO)
본 발명은 GPU를 이용해 모션캡쳐 영상의 실시간 병렬 렌더링을 수행하는 시스템에 관한 것으로서, 모션 캡쳐를 통해 획득한 영상을 실시간 렌더링을 수행함으로써 홀로그램 등과 같은 출력장치로 출력되기까지의 시간을 줄여 실시간 상효작용이 가능한 시스템에 관한 것이다
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