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|1. (WO2018140802) REHABILITATION AND TRAINING GAMING SYSTEM TO PROMOTE COGNITIVE-MOTOR ENGAGEMENT DESCRIPTION|
|Applicants:||THE JOHNS HOPKINS UNIVERSITY
|Inventors:||OLDS, Kevin, C.
|Title:||REHABILITATION AND TRAINING GAMING SYSTEM TO PROMOTE COGNITIVE-MOTOR ENGAGEMENT DESCRIPTION|
Provided is a rehabilitation and training gaming system that can comprise a mechanism of detecting user inputs, such as a camera, joystick, force sensor, position sensor, inertial sensor, robotic interface, bioelectrical signal sensor, etc., computing unit(s) tor processing inputs and generating outputs, and a computer-rendered object that is at least partially controlled by the user's inputs m a physics-driven manner. The physics-driven manner involves the computer-rendered object responding to user inputs in a manner which is both continuous and time-dependent, including but not limited to: a viscosity relationship, where the velocity, or rate of change, of a property of the computer-rendered object is proportional to the user's input, or an inertia!, relationship, where the acceleration, or second time derivative, of a property of the computer-rendered object is proportional to the user's input.