Some content of this application is unavailable at the moment.
If this situation persist, please contact us atFeedback&Contact
1. (WO2018121229) METHOD AND APPARATUS FOR PROCESSING DISPLAY OF RESOURCES OF ANIMATIONS, AND TERMINAL
Latest bibliographic data on file with the International Bureau    Submit observation

Pub. No.: WO/2018/121229 International Application No.: PCT/CN2017/115384
Publication Date: 05.07.2018 International Filing Date: 11.12.2017
IPC:
G06T 13/00 (2011.01)
G PHYSICS
06
COMPUTING; CALCULATING; COUNTING
T
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
13
Animation
Applicants:
腾讯科技(深圳)有限公司 TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED [CN/CN]; 中国广东省深圳市 南山区高新区科技中一路腾讯大厦35层 35/F, Tencent Building, Kejizhongyi Road Midwest District of Hi-Tech Park, Nanshan District Shenzhen, Guangdong 518057, CN
Inventors:
邓杨 DENG, Yang; CN
Agent:
深圳市深佳知识产权代理事务所(普通合伙) SHENPAT INTELLECTUAL PROPERTY AGENCY; 中国广东省深圳市 国贸大厦15楼西座1521室 Room 1521 West Block, Guomao Building Shenzhen, Guangdong 518014, CN
Priority Data:
201611259328.030.12.2016CN
Title (EN) METHOD AND APPARATUS FOR PROCESSING DISPLAY OF RESOURCES OF ANIMATIONS, AND TERMINAL
(FR) PROCÉDÉ ET APPAREIL DE TRAITEMENT D'AFFICHAGE DE RESSOURCES D'ANIMATIONS, ET TERMINAL
(ZH) 一种动画中资源的显示处理方法及装置和终端
Abstract:
(EN) A method and an apparatus for processing the display of resources of animations, and a terminal. The method comprises: calculating a projection trajectory from a projectile to be shot toward a target; if it is determined, according to the projection trajectory, that a shooting condition is satisfied, shooting the projectile toward the target; switching the current viewing angle to the viewing angle of the projectile, and playing the animations that track the projectile, in slow motion; switching, at a predetermined moment before the projectile hits the target, the current viewing angle to the viewing angle of the target, and playing the animations showing the target being hit by the projectile, in slow motion.
(FR) L'invention concerne un procédé et un appareil de traitement de l'affichage de ressources d'animations, et un terminal. Le procédé comprend les étapes suivantes : calculer une trajectoire de projection d'un projectile devant être tiré vers une cible; s'il est déterminé, selon la trajectoire de projection, qu'une condition de tir est respectée, tirer le projectile vers la cible; faire passer l'angle de visualisation actuel à l'angle de visualisation du projectile, et jouer au ralenti les animations qui suivent le projectile; faire passer, à un moment prédéterminé avant que le projectile frappe la cible, l'angle de visualisation actuel à l'angle de visualisation de la cible, et jouer au ralenti les animations montrant la cible qui est frappée par le projectile.
(ZH) 一种动画中资源的显示处理方法及装置和终端,所述方法包括:计算待发射的投射物到目标的投射轨迹;根据所述投射轨迹确定满足射击条件时,向所述目标发射所述投射物;将当前视角切换到投射物的视角,并使用慢动作镜头的方式播放追踪所述投射物的动画;在所述投射物击中所述目标之前的预定时刻将当前视角切换到目标的视角,使用慢动作镜头的方式播放所述目标被所述投射物击中的动画。
front page image
Designated States: AE, AG, AL, AM, AO, AT, AU, AZ, BA, BB, BG, BH, BN, BR, BW, BY, BZ, CA, CH, CL, CN, CO, CR, CU, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, ES, FI, GB, GD, GE, GH, GM, GT, HN, HR, HU, ID, IL, IN, IR, IS, JO, JP, KE, KG, KH, KN, KP, KR, KW, KZ, LA, LC, LK, LR, LS, LU, LY, MA, MD, ME, MG, MK, MN, MW, MX, MY, MZ, NA, NG, NI, NO, NZ, OM, PA, PE, PG, PH, PL, PT, QA, RO, RS, RU, RW, SA, SC, SD, SE, SG, SK, SL, SM, ST, SV, SY, TH, TJ, TM, TN, TR, TT, TZ, UA, UG, US, UZ, VC, VN, ZA, ZM, ZW
African Regional Intellectual Property Organization (ARIPO) (BW, GH, GM, KE, LR, LS, MW, MZ, NA, RW, SD, SL, ST, SZ, TZ, UG, ZM, ZW)
Eurasian Patent Office (AM, AZ, BY, KG, KZ, RU, TJ, TM)
European Patent Office (EPO) (AL, AT, BE, BG, CH, CY, CZ, DE, DK, EE, ES, FI, FR, GB, GR, HR, HU, IE, IS, IT, LT, LU, LV, MC, MK, MT, NL, NO, PL, PT, RO, RS, SE, SI, SK, SM, TR)
African Intellectual Property Organization (BF, BJ, CF, CG, CI, CM, GA, GN, GQ, GW, KM, ML, MR, NE, SN, TD, TG)
Publication Language: Chinese (ZH)
Filing Language: Chinese (ZH)