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1. (WO2018106461) METHODS AND SYSTEMS FOR COMPUTER VIDEO GAME STREAMING, HIGHLIGHT, AND REPLAY

Pub. No.:    WO/2018/106461    International Application No.:    PCT/US2017/063234
Publication Date: Fri Jun 15 01:59:59 CEST 2018 International Filing Date: Tue Nov 28 00:59:59 CET 2017
IPC: A63F 13/00
Applicants: SLIVER VR TECHNOLOGIES, INC.
Inventors: LONG, Jieyi
LIU, Mitchell, C.
Title: METHODS AND SYSTEMS FOR COMPUTER VIDEO GAME STREAMING, HIGHLIGHT, AND REPLAY
Abstract:
Methods and systems for generating a highlight video of a critical gaming moment from a source computer game running on a game server are disclosed. The method, when executed by a processor accessible by a processing server, comprises receiving video recordings recorded using one or more game virtual cameras positioned at predetermined locations during a source game play, analyzing the received recordings to extract visual, audio, and/or metadata cues, generating highlight metadata, and detecting the critical gaming moment based on the highlight metadata. Finally, capturing one or more videos of the critical gaming moment using one or more highlight virtual cameras, and generating a highlight video of the critical gaming moment from the game virtual camera and highlight virtual camera video recordings. In some embodiments, the highlight videos can be used to drive additional traffic to the game tournament and/or streaming platform operator.