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1. WO2017197452 - SYSTEM AND METHOD FOR AUTOMATED TABLE GAME ACTIVITY RECOGNITION

Publication Number WO/2017/197452
Publication Date 23.11.2017
International Application No. PCT/AU2017/050452
International Filing Date 16.05.2017
IPC
G06T 7/174 2017.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
7Image analysis
10Segmentation; Edge detection
174involving the use of two or more images
A63F 1/04 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
04Card games combined with other games
CPC
A63F 1/04
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
04Card games combined with other games
A63F 1/067
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
06Card games appurtenances
067Tables or similar supporting structures
A63F 1/18
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
06Card games appurtenances
18Score computers; Miscellaneous indicators
A63F 13/213
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
213comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
G06K 9/00771
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
9Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
00624Recognising scenes, i.e. recognition of a whole field of perception; recognising scene-specific objects
00771Recognising scenes under surveillance, e.g. with Markovian modelling of scene activity
G06T 7/174
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
7Image analysis
10Segmentation; Edge detection
174involving the use of two or more images
Applicants
  • SENSEN NETWORKS GROUP PTY LTD [AU]/[AU]
Inventors
  • VO, Nhat Dinh Minh
  • CHALLA, Subhash
  • LI, Zhi
Agents
  • FB RICE
Priority Data
201690182916.05.2016AU
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) SYSTEM AND METHOD FOR AUTOMATED TABLE GAME ACTIVITY RECOGNITION
(FR) SYSTÈME ET PROCÉDÉ DESTINÉS À LA RECONNAISSANCE AUTOMATISÉE DE L'ACTIVITÉ D'UN JEU DE TABLE
Abstract
(EN)
Some embodiments relate to a system for automated gaming recognition, the system comprising: at least one image sensor configured to capture image frames of a field of view including a table game; at least one depth sensor configured to capture depth of field images of the field of view; and a computing device configured to receive the image frames and the depth of field images, and configured to process the received image frames and depth of field images in order to produce an automated recognition of at least one gaming state appearing in the field of view. Embodiments also relate to methods and computer-readable media for automated gaming recognition. Further embodiments relate to methods and systems for monitoring game play and/or gaming events on a gaming table.
(FR)
La présente invention concerne, selon certains modes de réalisation, un système destiné à la reconnaissance automatisée de jeux, le système consistant : en au moins un capteur d'images configuré pour capturer des trames d'image d'un champ de vision comprenant un jeu de table ; en au moins un capteur de profondeur configuré pour capturer les images de profondeur de champ du champ de vision ; et en un dispositif informatique configuré pour recevoir les trames d'image et les images de profondeur de champ et configuré pour traiter les trames d'images reçues et les images de profondeur de champ afin de produire une reconnaissance automatisée d'au moins un état de jeux apparaissant dans le champ de vision. Des modes de réalisation concernent également des procédés et un support lisible par ordinateur destinés à la reconnaissance automatisée de jeux. D'autres modes de réalisation concernent des procédés et des systèmes destinés à surveiller la partie de jeu et/ou les événements de jeux sur une table de jeux.
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