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1. (WO2017032460) METHOD AND APPARATUS FOR CHECKING PARALLEL USE OF GAMING AND/OR ENTERTAINMENT MACHINES

Pub. No.:    WO/2017/032460    International Application No.:    PCT/EP2016/001450
Publication Date: Fri Mar 03 00:59:59 CET 2017 International Filing Date: Sat Aug 27 01:59:59 CEST 2016
IPC: G07F 17/32
Applicants: NOVOMATIC AG
Inventors: SCHWERDLING, Dirk
Title: METHOD AND APPARATUS FOR CHECKING PARALLEL USE OF GAMING AND/OR ENTERTAINMENT MACHINES
Abstract:
The present invention relates to a method and an apparatus (100; 200; 300; 400) for checking parallel use of gaming and/or entertainment machines (110; 210, 230, 250; 310, 330, 350; 410, 430, 450), particularly in the form of slot machines and/or gambling machines operable on a cash value basis. These gaming or entertainment machines (110; 210, 230, 250; 310, 330, 350; 410, 430, 450) are usually disabled and can be enabled for active use by means of the input of biometric user data. In this case, an explicitly identifiable identification feature is first of all stipulated for the biometric user data that are to be input. Biometric user data are then captured (a) for an entertainment machine (110; 210; 310; 410) by a capture unit (101; 201; 301; 401) of the apparatus (100; 200; 300; 400). These captured user data are then checked by a checking unit (102; 202; 302; 402) for the presence of the explicitly identifiable identification feature and are compared (b) by the enabling unit (103; 203; 303; 403) of the apparatus (100; 200; 300; 400) with biometric user data that are captured when further entertainment machines (230, 250; 330, 350; 430, 450) are enabled and that are stored at the time of an enabling check on the entertainment machine (110; 210; 310; 410). In the absence of a match between the captured biometric user data and the already stored user data and in the presence of the explicitly identifiable identification feature for the captured biometric user data, the entertainment machine (110; 210; 310; 410) is enabled (c) by the enabling unit (103; 203; 303; 403). The captured biometric user data are stored (d) in a local or central memory unit (104; 204; 304; 404).