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1. WO2017029063 - LIGHTING FOR GAMES

Publication Number WO/2017/029063
Publication Date 23.02.2017
International Application No. PCT/EP2016/067362
International Filing Date 21.07.2016
IPC
H05B 37/02 2006.01
HELECTRICITY
05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
BELECTRIC HEATING; ELECTRIC LIGHTING NOT OTHERWISE PROVIDED FOR
37Circuit arrangements for electric light sources in general
02Controlling
A63F 1/00 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
A63F 3/00 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
3Board games; Raffle games
CPC
A63F 1/18
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
1Card games
06Card games appurtenances
18Score computers; Miscellaneous indicators
A63F 2003/00646
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
3Board games; Raffle games
00643Electric board games; Electric features of board games
00646with illumination of playing field or playing piece
A63F 2009/2451
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
9Games not otherwise provided for
24Electric games;; Games using electronic circuits not otherwise provided for
2448Output devices
245visual
2451using illumination, e.g. with lamps
A63F 2009/2452
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
9Games not otherwise provided for
24Electric games;; Games using electronic circuits not otherwise provided for
2448Output devices
245visual
2451using illumination, e.g. with lamps
2452as a signal
A63F 3/00643
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
3Board games; Raffle games
00643Electric board games; Electric features of board games
A63F 9/001
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
9Games not otherwise provided for
001Games or toys connected to, or combined with, other objects; Objects with a second use as a toy or game
Applicants
  • PHILIPS LIGHTING HOLDING B.V. [NL]/[NL]
Inventors
  • MAGIELSE, Remco
  • ALIAKSEYEU, Dzmitry, Viktorovich
  • MASON, Jonathan, David
  • VAN BOVEN, Jacobus, Dingenis, Machiel
  • CHRAIBI, Sanae
Agents
  • VAN EEUWIJK, Alexander, Henricus, Walterus
Priority Data
15181679.020.08.2015EP
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) LIGHTING FOR GAMES
(FR) ÉCLAIRAGE POUR JEUX
Abstract
(EN)
A lighting controller for controlling illumination emitted by one or more luminaires to accompany a board or card. The lighting controller accesses a set of lighting rules, specifying a respective lighting effect mapped to each of multiple respective game events that can occur within the game; and receives input signals from an input device identifying occurrence of each of a plurality of the game events. Based thereon, the lighting controller controls the illumination to produce the respective lighting effect upon occurrence of each of the plurality of game events. The lighting controller is further configured to track a state of the game, the state being dependent on a history of the game; wherein one or more of the events are state-dependent events defined at least in part based on the state of the game, the set of rules specifying a respective lighting effect for each of the state-dependent events.
(FR)
Dispositif de commande d'éclairage pour commander l'éclairage émis par un ou plusieurs luminaires pour accompagner une plaque ou carte. Le dispositif de commande d'éclairage accède à un ensemble de règles d'éclairage, spécifiant un effet d'éclairage respectif mis en correspondance avec chacun d'une multitude d'événements de jeu respectifs qui peuvent se produire dans le jeu ; et reçoit des signaux d'entrée provenant d'un dispositif d'entrée identifiant l'apparition de chaque événement de la pluralité d'événements de jeu. Sur cette base, le dispositif de commande d'éclairage commande l'éclairage pour produire l'effet d'éclairage respectif lors de l'apparition de chaque événement de la pluralité d'événements de jeu. Le dispositif de commande d'éclairage est en outre conçu pour suivre un état du jeu, l'état étant fonction d'un historique du jeu ; un ou plusieurs des événements sont des événements dépendant de l'état définis au moins en partie sur la base de l'état du jeu, l'ensemble de règles spécifiant un effet d'éclairage respectif pour chacun des événements dépendant de l'état.
Latest bibliographic data on file with the International Bureau