Processing

Please wait...

PATENTSCOPE will be unavailable a few hours for maintenance reason on Saturday 31.10.2020 at 7:00 AM CET
Settings

Settings

Goto Application

1. WO2016136934 - INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, INFORMATION PROCESSING SYSTEM

Publication Number WO/2016/136934
Publication Date 01.09.2016
International Application No. PCT/JP2016/055771
International Filing Date 26.02.2016
IPC
A63F 13/285 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
25Output arrangements for video game devices
28responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
285Generating tactile feedback signals via the game input device, e.g. force feedback
A63F 13/21 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
A63F 13/428 2014.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
42by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
428involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
CPC
A63F 13/211
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
211using inertial sensors, e.g. accelerometers or gyroscopes
A63F 13/215
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
215comprising means for detecting acoustic signals, e.g. using a microphone
A63F 13/22
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
22Setup operations, e.g. calibration, key configuration or button assignment
A63F 13/23
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
23for interfacing with the game device, e.g. specific interfaces between game controller and console
A63F 13/235
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
23for interfacing with the game device, e.g. specific interfaces between game controller and console
235using a wireless connection, e.g. infrared or piconet
A63F 13/24
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
Applicants
  • ソニー株式会社 SONY CORPORATION [JP]/[JP]
Inventors
  • 小森 顕博 KOMORI, Akihiro
  • 山野 郁男 YAMANO, Ikuo
  • 中川 佑輔 NAKAGAWA, Yusuke
Agents
  • 亀谷 美明 KAMEYA, Yoshiaki
Priority Data
62/121,77427.02.2015US
Publication Language Japanese (JA)
Filing Language Japanese (JA)
Designated States
Title
(EN) INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, INFORMATION PROCESSING SYSTEM
(FR) DISPOSITIF DE TRAITEMENT D'INFORMATIONS, PROCÉDÉ DE TRAITEMENT D'INFORMATIONS, SYSTÈME DE TRAITEMENT D'INFORMATIONS
(JA) 情報処理装置、情報処理方法、情報処理システム
Abstract
(EN)
[Problem] Because a game controller only has a specific vibration device and game software only supports the specific vibration device, a user can only obtain limited tactile feedback. [Solution] Provided is an information processing device comprising a control unit that produces a control signal for controlling operation of a tactile feedback device having a tactile feedback unit, the control unit changing the control in relation to the tactile feedback device on the basis of the type of the tactile feedback unit that the control unit recognizes.
(FR)
[Problème] Étant donné qu'un dispositif de commande de jeu ne comporte qu'un dispositif de vibration spécifique et qu'un logiciel de jeu accepte uniquement le dispositif de vibration spécifique, un utilisateur ne peut obtenir qu'une rétroaction tactile limitée. [Solution] L'invention concerne un dispositif de traitement d'informations comprenant une unité de commande qui produit un signal de commande servant à commander le fonctionnement d'un dispositif de rétroaction tactile comportant une unité de rétroaction tactile, l'unité de commande modifiant la commande en fonction du dispositif de rétroaction tactile sur la base du type de l'unité de rétroaction tactile que l'unité de commande reconnaît.
(JA)
【課題】ゲームコントローラは特定の振動デバイスしか有さず、ゲームソフトは特定の振動デバイスにしか対応していないため、ユーザは限定された触覚フィードバックしか得られない。 【解決手段】 触覚フィードバック部を有する触覚フィードバック装置の動作を制御する制御信号を生成する制御部を備え、前記制御部は、前記制御部が認識する前記触覚フィードバック部の種類に基づいて前記触覚フィードバック装置に対する制御を変化させる、情報処理装置。
Latest bibliographic data on file with the International Bureau