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1. WO2015130148 - METHOD AND DEVICE FOR PLAYING MULTIMEDIA CONTENT IN COMMUNICATION SYSTEM

Publication Number WO/2015/130148
Publication Date 03.09.2015
International Application No. PCT/KR2015/001982
International Filing Date 02.03.2015
IPC
H04N 21/414 2011.1
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand
40Client devices specifically adapted for the reception of, or interaction with, content, e.g. STB ; Operations thereof
41Structure of client; Structure of client peripherals
414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
H04N 21/41 2011.1
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand
40Client devices specifically adapted for the reception of, or interaction with, content, e.g. STB ; Operations thereof
41Structure of client; Structure of client peripherals
H04N 21/43 2011.1
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand
40Client devices specifically adapted for the reception of, or interaction with, content, e.g. STB ; Operations thereof
43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronizing decoder's clock; Client middleware
CPC
H04L 65/612
H04L 65/613
H04L 65/65
H04L 65/762
H04L 67/1095
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
67Network-specific arrangements or communication protocols supporting networked applications
10in which an application is distributed across nodes in the network
1095for supporting replication or mirroring of data, e.g. scheduling or transport for data synchronisation between network nodes or user terminals or syncML
H04L 67/60
Applicants
  • 삼성전자 주식회사 SAMSUNG ELECTRONICS CO., LTD. [KR]/[KR]
Inventors
  • 베둘라키란 바라드와주 VEDULA, Kiran Bharadwaj
  • 신인영 SHIN, In-Young
Agents
  • 이건주 LEE, Keon-Joo
Priority Data
61/946,14128.02.2014US
Publication Language Korean (ko)
Filing Language Korean (KO)
Designated States
Title
(EN) METHOD AND DEVICE FOR PLAYING MULTIMEDIA CONTENT IN COMMUNICATION SYSTEM
(FR) PROCÉDÉ ET DISPOSITIF POUR LIRE UN CONTENU MULTIMÉDIA DANS UN SYSTÈME DE COMMUNICATION
(KO) 통신 시스템에서 멀티미디어 콘텐츠 재생 방법 및 장치
Abstract
(EN) A method for playing multimedia content in a first device in a communication system according to an embodiment of the present invention comprises the steps of: receiving buffer storage capacity of a second device from the second device; if a user input back channel (UIBC) command has been received from the second device, determining a position in which multimedia content is to be played with respect to the UIBC command in a buffer of the second device on the basis of the buffer storage capacity of the second device; and notifying to the second device the information about the determined position.
(FR) Un mode de réalisation de la présente invention porte sur un procédé pour lire un contenu multimédia dans un premier dispositif dans un système de communication, qui comprend les étapes consistant : à recevoir une capacité de stockage de mémoire tampon d'un second dispositif en provenance du second dispositif; si une instruction de canal de retour d'entrée d'utilisateur (UIBC) a été reçue en provenance du second dispositif, à déterminer un emplacement dans lequel du contenu multimédia doit être lu par rapport à l'instruction UIBC dans une mémoire tampon du second dispositif sur la base de la capacité de stockage de mémoire tampon du second dispositif; et à notifier le second dispositif des informations concernant l'emplacement déterminé.
(KO) 본 발명의 실시 예에 따른 통신 시스템의 제1 디바이스에서 멀티미디어 콘텐츠를 재생하는 방법은, 제2 디바이스로부터 상기 제2 디바이스의 버퍼 저장 용량을 수신하는 과정과, 상기 제2 디바이스로부터 UIBC(User Backward Seek) 명령을 수신하면, 상기 제2 디바이스의 버퍼 저장 용량을 근거로 상기 제2 디바이스의 버퍼에서 상기 UIBC 명령에 따른 멀티미디어 콘텐츠를 재생할 위치를 결정하는 과정과, 상기 결정된 위치에 대한 정보를 상기 제2 디바이스로 통보하는 과정을 포함한다.
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