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1. (WO2014194695) METHOD AND SERVER FOR PVP TEAM MATCHING IN COMPUTER GAMES

Pub. No.:    WO/2014/194695    International Application No.:    PCT/CN2014/072145
Publication Date: Fri Dec 12 00:59:59 CET 2014 International Filing Date: Tue Feb 18 00:59:59 CET 2014
IPC: G06F 19/00
Applicants: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
Inventors: HE, Kun
MAO, Zhu
LUO, Rui
LIU, Ke
Title: METHOD AND SERVER FOR PVP TEAM MATCHING IN COMPUTER GAMES
Abstract:
A computer-implemented method for team battle matching in a computer game is provided. The method includes obtaining registration information and player number information for teams to participate in a team battle having two battle camps and creating a plurality of matching queues. The method also includes allocating teams having equal number of players to a same matching queue based on the player number information and selecting one team from a matching queue allocated with one or more teams having the maximum number of players. Further, the method includes determining whether a total number of players in the selected team is equal to a preset number and allocating the team to a battle camp when the total number of players of the selected team is equal to the preset number.