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1. WO2013109602 - TIME-CONTINUOUS COLLISION DETECTION USING 3D RASTERIZATION

Publication Number WO/2013/109602
Publication Date 25.07.2013
International Application No. PCT/US2013/021702
International Filing Date 16.01.2013
IPC
G06T 17/00 2006.1
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
173D modelling for computer graphics
CPC
G06T 15/10
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
153D [Three Dimensional] image rendering
10Geometric effects
G06T 15/405
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
153D [Three Dimensional] image rendering
10Geometric effects
40Hidden part removal
405using Z-buffer
G06T 15/80
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
153D [Three Dimensional] image rendering
50Lighting effects
80Shading
G06T 2210/12
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
2210Indexing scheme for image generation or computer graphics
12Bounding box
G06T 2210/21
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
2210Indexing scheme for image generation or computer graphics
21Collision detection, intersection
Applicants
  • INTEL CORPORATION [US]/[US]
Inventors
  • NILSSON, Jim K.
  • AKENINE-MÖLLER, Thomas G.
Agents
  • TROP, Timothy N.
Priority Data
13/529,19021.06.2012US
61/586,92016.01.2012US
Publication Language English (en)
Filing Language English (EN)
Designated States
Title
(EN) TIME-CONTINUOUS COLLISION DETECTION USING 3D RASTERIZATION
(FR) DÉTECTION DE COLLISIONS EN CONTINU UTILISANT LA RASTÉRISATION 3D
Abstract
(EN) We present a technique that utilizes a motion blur (three dimensional) rasterizer to augment the PCS culling technique so that it can be used for continuous collision detection, which to the best of our knowledge has not been done before for motion blur using a graphics processor.
(FR) L'invention concerne une technique qui utilise un dispositif de rastérisation du flou de mouvement (en trois dimensions) pour améliorer la technique PCS d'élimination des faces cachées de telle sorte qu'elle puisse être utilisée pour la détection de collisions en continu, ce qui n'a pas été fait précédemment pour le flou de mouvement utilisant un processeur graphique.
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