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1. WO2012059781 - SYSTEM AND METHOD FOR PROVIDING A VIRTUAL REPRESENTATION

Publication Number WO/2012/059781
Publication Date 10.05.2012
International Application No. PCT/IB2010/003237
International Filing Date 03.11.2010
IPC
A63F 13/12 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
12involving interaction between a plurality of game devices, e.g. transmission or distribution systems
H04N 7/15 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
7Television systems
14Systems for two-way working
15Conference systems
CPC
A63F 2300/1093
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1087comprising photodetecting means, e.g. a camera
1093using visible light
A63F 2300/572
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
50characterized by details of game servers
57details of game services offered to the player
572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
A63F 2300/6623
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
60Methods for processing data by generating or executing the game program
66for rendering three dimensional images
6623for animating a group of characters
A63F 2300/6684
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
60Methods for processing data by generating or executing the game program
66for rendering three dimensional images
6661for changing the position of the virtual camera
6684by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
A63F 2300/8082
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
80specially adapted for executing a specific type of game
8082Virtual reality
G06T 19/20
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
19Manipulating 3D models or images for computer graphics
20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
Applicants
  • ALCATEL LUCENT [FR]/[FR] (AllExceptUS)
  • AERTS, Maarten [BE]/[BE] (UsOnly)
  • TYTGAT, Donny [BE]/[BE] (UsOnly)
  • LIEVENS, Sammy [BE]/[BE] (UsOnly)
Inventors
  • AERTS, Maarten
  • TYTGAT, Donny
  • LIEVENS, Sammy
Agents
  • LE FLOCH, Claire
Priority Data
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) SYSTEM AND METHOD FOR PROVIDING A VIRTUAL REPRESENTATION
(FR) SYSTÈME ET PROCÉDÉ DE FOURNITURE D'UNE REPRÉSENTATION VIRTUELLE
Abstract
(EN)
An exemplary method of providing a virtual representation includes determining a plurality of constraints that correspond to a plurality of limitations that exist in a source space. A virtual space layout is determined from the constraints such that the virtual space layout satisfies each of the constraints. A warping of source space coordinates of interest to virtual space coordinates is determined such that each source space coordinate of interest has a corresponding virtual space coordinate in the determined virtual space layout while satisfying the determined constraints.
(FR)
L'invention porte sur un procédé à titre d'exemple consistant à fournir une représentation virtuelle, lequel procédé comprend la détermination d'une pluralité de contraintes qui correspondent à une pluralité de limitations qui existent dans un espace source. Une disposition d'espace virtuel est déterminée à partir des contraintes, de sorte que la disposition d'espace virtuel satisfasse chacune des contraintes. Une déformation de coordonnées d'espace source d'intérêt en coordonnées d'espace virtuel est déterminée de telle sorte que chaque coordonnée d'espace source d'intérêt a une coordonnée d'espace virtuel correspondante dans la disposition d'espace virtuel déterminée, tout en satisfaisant les contraintes déterminées.
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