Processing

Please wait...

Settings

Settings

Goto Application

1. WO2010007787 - NAKED EYE THREE-DIMENSIONAL VIDEO IMAGE DISPLAY SYSTEM, NAKED EYE THREE-DIMENSIONAL VIDEO IMAGE DISPLAY DEVICE, AMUSEMENT GAME MACHINE AND PARALLAX BARRIER SHEET

Publication Number WO/2010/007787
Publication Date 21.01.2010
International Application No. PCT/JP2009/003350
International Filing Date 15.07.2009
IPC
G02B 27/22 2006.01
GPHYSICS
02OPTICS
BOPTICAL ELEMENTS, SYSTEMS, OR APPARATUS
27Optical systems or apparatus not provided for by any of the groups G02B1/-G02B26/119
22for producing stereoscopic or other three-dimensional effects
H04N 13/04 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
13Stereoscopic video systems; Multi-view video systems; Details thereof
04Picture reproducers
CPC
A63F 13/02
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
A63F 13/06
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area display
A63F 13/08
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
08Constructional details or arrangements, e.g. housing, wiring, connections, cabinets, not otherwise provided for
A63F 2300/1068
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1068being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
A63F 2300/1087
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1087comprising photodetecting means, e.g. a camera
A63F 2300/30
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
30characterized by output arrangements for receiving control signals generated by the game device
Applicants
  • 株式会社I・Pソルーションズ I.P Solutions Ltd. [JP]/[JP] (AE, AG, AL, AM, AO, AT, AU, AZ, BA, BB, BE, BF, BG, BH, BJ, BR, BW, BY, BZ, CA, CF, CG, CH, CI, CL, CM, CN, CO, CR, CU, CY, CZ, DE, DK, DM, DO, DZ, EC, EE, EG, ES, FI, FR, GA, GB, GD, GE, GH, GM, GN, GQ, GR, GT, GW, HN, HR, HU, ID, IE, IL, IN, IS, IT, KE, KG, KM, KN, KP, KR, KZ, LA, LC, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MG, MK, ML, MN, MR, MT, MW, MX, MY, MZ, NA, NE, NG, NI, NL, NO, NZ, OM, PE, PG, PH, PL, PT, RO, RS, RU, SC, SD, SE, SG, SI, SK, SL, SM, SN, ST, SV, SY, SZ, TD, TG, TJ, TM, TN, TR, TT, TZ, UA, UG, UZ, VC, VN, ZA, ZM, ZW)
  • 吉田健治 YOSHIDA, Kenji [JP]/[JP] (JP, US)
Inventors
  • 吉田健治 YOSHIDA, Kenji
Priority Data
2008-18433915.07.2008JP
2008-24365924.09.2008JP
2008-26328609.10.2008JP
2008-26906817.10.2008JP
2008-29876625.10.2008JP
Publication Language Japanese (JA)
Filing Language Japanese (JA)
Designated States
Title
(EN) NAKED EYE THREE-DIMENSIONAL VIDEO IMAGE DISPLAY SYSTEM, NAKED EYE THREE-DIMENSIONAL VIDEO IMAGE DISPLAY DEVICE, AMUSEMENT GAME MACHINE AND PARALLAX BARRIER SHEET
(FR) SYSTÈME D'AFFICHAGE D'IMAGES VIDÉO 3D À L'OEIL NU, AFFICHEUR DE CE TYPE, MACHINE DE JEUX DE DIVERTISSEMENT ET FEUILLE BARRIÈRE À PARALLAXE
(JA) 裸眼立体映像表示システム、裸眼立体映像表示装置、遊技ゲーム機、パララックスバリアシート
Abstract
(EN)
Provided is a naked eye three-dimensional video image display device in which a jump point is eased. In the naked eye three-dimensional video image display device, a slit of a parallax barrier is arranged in a zigzag or curved shape and the edge of the slit has a shape of an elliptic arc, so that a moderate view mix is generated to ease the jump point. Since a hole type parallax barrier is designed after an area to be viewed on a pixel arrangement plane is determined, the parallax barrier can be properly provided with an effect of the view mix.
(FR)
L'invention concerne un afficheur d'images vidéo 3D à l'oeil nu dans lequel un point de saut devient plus facile. Sur cet afficheur, une fente de barrière à parallaxe se présente en zigzag ou en courbe et la bordure de la fente a la forme d'un arc elliptique, de façon à générer un mélange visuel modéré pour rendre le point de saut plus facile. Comme on conçoit une barrière à parallaxe de type trou après avoir déterminé une zone à visualiser sur un plan à configuration en pixels, la barrière à parallaxe peut être établie de manière appropriée en produisant un effet de mélange visuel.
(JA)
本発明は、ジャンプポイントが緩和される裸眼立体映像表示装置を実現する。本発明の裸眼立体映像表示装置は、パララックスバリアのスリットの配置形状が、ジグザグまたは曲線であり、スリットのエッジ形状が楕円弧なので、穏やかなビューミックスの発生によりジャンプポイントを緩和出来る。また、本発明の穴型パララックスバリアは、画素配列面上の視認される領域を決めてから設計するので、ビューミックスの効果を適切に持たせることが出来る。
Latest bibliographic data on file with the International Bureau