Processing

Please wait...

Settings

Settings

Goto Application

1. WO2009109784 - A MEDIA SYSTEM AND METHOD

Publication Number WO/2009/109784
Publication Date 11.09.2009
International Application No. PCT/GB2009/050222
International Filing Date 05.03.2009
IPC
A63F 13/00 2006.1
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
H04L 29/06 2006.1
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
29Arrangements, apparatus, circuits or systems, not covered by a single one of groups H04L1/-H04L27/136
02Communication control; Communication processing
06characterised by a protocol
CPC
A63F 13/02
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
A63F 13/06
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area display
A63F 13/10
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
10Control of the course of the game, e.g. start, progess, end
A63F 13/12
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
12involving interaction between a plurality of game devices, e.g. transmisison or distribution systems
A63F 13/213
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
213comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/352
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
35Details of game servers
352involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
Applicants
  • VIRTUALLY LIVE LIMITED (AllExceptUS)
  • HORMIGO CEBOLLA, Jesus [ES]/[ES] (UsOnly)
  • EL IMAD, Jamil Nadim [GB]/[GB] (UsOnly)
Inventors
  • HORMIGO CEBOLLA, Jesus
  • EL IMAD, Jamil Nadim
Agents
  • HOARTON, Lloyd
Priority Data
0804274.907.03.2008GB
08155517.930.04.2008EP
Publication Language English (en)
Filing Language English (EN)
Designated States
Title
(EN) A MEDIA SYSTEM AND METHOD
(FR) SYSTÈME MULTIMÉDIA ET PROCÉDÉ ASSOCIÉ
Abstract
(EN) An interactive media system configured to present a substantially real-time simulation of an actual live event involving a moveable object in an arena, the system comprising: a tag attachable to a moveable object involved in an actual live event in an arena; one or more base stations located relative to the arena and operable to receive a signal from the tag; a location platform configured to determine the location of the tag in the arena based on the signal received from the tag by the or each base station, and to output location data representing a location of the tag in the arena; a virtual world environment unit to simulate the actual live event including the arena, the object, and movement of the object in the arena using the location data for the tag; and an access interface in communication with the virtual world environment unit, the access interface being arranged to provide a user with access to the simulated arena and to permit the user to observe the simulated event in substantially real-time.
(FR) L'invention porte sur un système multimédia interactif, configuré de façon à présenter une simulation sensiblement en temps réel d'un événement en direct réel impliquant un objet mobile dans un stade, le système comprenant : une étiquette pouvant être fixée à un objet mobile impliqué dans un événement en direct réel dans un stade; une ou plusieurs stations de base disposées par rapport au stade et pouvant fonctionner de façon à recevoir un signal provenant de l'étiquette; une plateforme de localisation configurée de façon à déterminer la position de l'étiquette dans le stade en fonction du signal reçu en provenance de l'étiquette par la station de base ou chaque station de base, et à délivrer en sortie des données de localisation représentant une position de l'étiquette dans le stade; une unité d'environnement de monde virtuel destinée à simuler l'événement en direct réel, comprenant le stade, l'objet et le déplacement de l'objet dans le stade, à l'aide des données de localisation pour l'étiquette; et une interface d'accès en communication avec l'unité d'environnement de monde virtuel, l'interface d'accès étant configurée de façon à permettre à un utilisateur d'accéder au stade simulé et à permettre à l'utilisateur d'observer l'événement simulé sensiblement en temps réel.
Latest bibliographic data on file with the International Bureau