Processing

Please wait...

Settings

Settings

Goto Application

1. WO2007058996 - MULTI-LAYERED INTERACTIVE PLAY EXPERIENCE

Publication Number WO/2007/058996
Publication Date 24.05.2007
International Application No. PCT/US2006/043915
International Filing Date 13.11.2006
IPC
A63F 9/24 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
9Games not otherwise provided for
24Games using electronic circuits not otherwise provided for
A63F 13/06 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area on the display
G07F 17/00 2006.01
GPHYSICS
07CHECKING-DEVICES
FCOIN-FREED OR LIKE APPARATUS
17Coin-freed apparatus for hiring articles; Coin-freed facilities or services
CPC
A63F 13/00
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
A63F 13/06
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area display
A63F 13/10
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
10Control of the course of the game, e.g. start, progess, end
A63F 13/12
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
12involving interaction between a plurality of game devices, e.g. transmisison or distribution systems
A63F 13/211
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
211using inertial sensors, e.g. accelerometers or gyroscopes
A63F 13/235
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
23for interfacing with the game device, e.g. specific interfaces between game controller and console
235using a wireless connection, e.g. infrared or piconet
Applicants
  • CREATIVE KINGDOMS, LLC [US]/[US] (AllExceptUS)
  • WESTON, Denise, Chapman [US]/[US] (UsOnly)
  • BRIGGS, Rick, A. [US]/[US] (UsOnly)
  • BARNEY, Jonathan, A. [US]/[US] (UsOnly)
Inventors
  • WESTON, Denise, Chapman
  • BRIGGS, Rick, A.
  • BARNEY, Jonathan, A.
Agents
  • ALTMAN, Daniel, E.
Priority Data
11/274,76015.11.2005US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) MULTI-LAYERED INTERACTIVE PLAY EXPERIENCE
(FR) SYSTEME DE JEU INTERACTIF A NIVEAUX MULTIPLES
Abstract
(EN)
Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy 'wand' (100) from a retail phase (602) that is usable in an interactive entertainment phase (606). The interactive entertainment phase may include multiple interrelated layers (616, 626, 636, 646) such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training (604) on how to use the wand and/or complete one or more special effects (616), adventures (636) and/or quests (626). During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.
(FR)
Des modes de réalisation de cette invention concernent un jeu interactif original comprenant plusieurs niveaux dynamiques qui permettent à un joueur d’effectuer une variété de défis et/ou de tâches. Par exemple, il peut obtenir un bâton factice (100) lors d’une phase d’achat (602), ce bâton servant au cours d’une phase de jeu interactif (606). La phase de jeu interactif comprend plusieurs niveaux interdépendants (616, 626, 636, 646) de sorte que la progression à un ou des niveaux agisse sur le déroulement du jeu à d’autres niveaux. Le joueur peut également recevoir un entraînement (604) en matière d’utilisation du bâton et/ou découvrir des effets spéciaux (616), des aventures (636) et/ou des quêtes (626). Pendant ou après la phase de jeu interactif, le joueur peut utiliser des points et/ou des pouvoirs accumulés pour les convertir en prix et/ou affronter d’autres joueurs, par exemple dans un duel.
Latest bibliographic data on file with the International Bureau