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1. WO2001063592 - METHOD AND APPARATUS FOR DISPLAYING MUSICAL DATA IN A THREE DIMENSIONAL ENVIRONMENT

Publication Number WO/2001/063592
Publication Date 30.08.2001
International Application No. PCT/US2001/005350
International Filing Date 20.02.2001
Chapter 2 Demand Filed 21.09.2001
IPC
G10G 1/00 2006.01
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
GAIDS FOR MUSIC; SUPPORTS FOR MUSICAL INSTRUMENTS; OTHER AUXILIARY DEVICES OR ACCESSORIES FOR MUSIC OR MUSICAL INSTRUMENTS
1Means for the representation of music
G06T 11/20 2006.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
112D image generation
20Drawing from basic elements, e.g. lines or circles
G06T 15/00 2011.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
153D  image rendering
G10H 1/00 2006.01
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
1Details of electrophonic musical instruments
CPC
A63F 13/10
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
10Control of the course of the game, e.g. start, progess, end
A63F 13/5375
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
53involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
537using indicators, e.g. showing the condition of a game character on screen
5375for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/814
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
814Musical performances, e.g. by evaluating the player's ability to follow a notation
A63F 2300/303
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
30characterized by output arrangements for receiving control signals generated by the game device
303for displaying additional data, e.g. simulating a Head Up Display
A63F 2300/8047
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
80specially adapted for executing a specific type of game
8047Music games
G06T 11/206
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
112D [Two Dimensional] image generation
20Drawing from basic elements, e.g. lines or circles
206Drawing of charts or graphs
Applicants
  • HARMONIX MUSIC SYSTEMS, INC. [US]/[US]
Inventors
  • LOPICCOLO, Greg
  • BELL, Jonathon
  • EGOZY, Eran
  • LESSER, Ryan
  • RANDALL, Joshua
  • RIGOPULOS, Alexander
  • SCHMIDT, Dan
Agents
  • LANZA, John, D.
Priority Data
09/510,59022.02.2000US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) METHOD AND APPARATUS FOR DISPLAYING MUSICAL DATA IN A THREE DIMENSIONAL ENVIRONMENT
(FR) PROCEDE ET APPAREIL DESTINES A AFFICHER DES DONNEES MUSICALES DANS UN ENVIRONNEMENT TRIDIMENSIONNEL
Abstract
(EN)
A method for displaying musical data in three dimensions includes displaying musical data along a spatial path that does not lie within the image plane of a display. Graphical symbols corresponding to the musical data may be displayed on graphical surfaces aligned with the spatial path. The graphical surfaces form, in some embodiments, a tunnel through which the time axis associated with the musical data runs. The musical data may be manipulated to provide the viewer with the appearance of motion along the time axis associated with the musical data. In some embodiments, the viewer is represented by a virtual camera in the three-dimensional environment and the virtual camera is 'moved' to provide the appearance of motion. A corresponding apparatus is also discussed.
(FR)
L'invention concerne un procédé destiné à afficher des données musicales dans trois dimensions qui consiste à afficher des données musicales le long d'un chemin spatial qui ne se trouve pas dans le plan de l'image d'un affichage. Il est possible d'afficher des symboles graphiques correspondant aux données musicales sur des surfaces graphiques alignées avec le chemin spatial. Les surfaces graphiques forment, dans certaines réalisations, un tunnel à travers lequel court l'axe du temps associé aux données musicales. Les données musicales peuvent être manipulées afin de donner à l'observateur l'apparence d'un mouvement le long de l'axe du temps associé aux données musicales. Dans d'autres réalisations, l'observateur est représenté par une caméra virtuelle dans l'environnement tridimensionnel et cette caméra est 'déplacée' afin de donner l'apparence de mouvement. L'invention concerne aussi un appareil correspondant.
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