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1. WO2000043090 - RESISTANCE FORCE GENERATOR

Publication Number WO/2000/043090
Publication Date 27.07.2000
International Application No. PCT/JP2000/000241
International Filing Date 20.01.2000
Chapter 2 Demand Filed 15.08.2000
IPC
A63F 13/06 2006.01
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area on the display
F16D 57/02 2006.01
FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
16ENGINEERING ELEMENTS OR UNITS; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVE FUNCTIONING OF MACHINES OR INSTALLATIONS; THERMAL INSULATION IN GENERAL
DCOUPLINGS FOR TRANSMITTING ROTATION; CLUTCHES; BRAKES
57Liquid-resistance brakes; Air-resistance brakes
02with blades or like members braked by the fluid
F16D 63/00 2006.01
FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
16ENGINEERING ELEMENTS OR UNITS; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVE FUNCTIONING OF MACHINES OR INSTALLATIONS; THERMAL INSULATION IN GENERAL
DCOUPLINGS FOR TRANSMITTING ROTATION; CLUTCHES; BRAKES
63Brakes not otherwise provided for; Brakes combining more than one of the types of groups F16D49/-F16D61/106
F16D 65/14 2006.01
FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
16ENGINEERING ELEMENTS OR UNITS; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVE FUNCTIONING OF MACHINES OR INSTALLATIONS; THERMAL INSULATION IN GENERAL
DCOUPLINGS FOR TRANSMITTING ROTATION; CLUTCHES; BRAKES
65Parts or details of brakes
14Actuating mechanisms for brakes; Means for initiating operation at a predetermined position
CPC
A63F 13/06
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area display
A63F 13/24
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
A63F 13/285
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
25Output arrangements for video game devices
28responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
285Generating tactile feedback signals via the game input device, e.g. force feedback
A63F 2300/1037
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1037being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
A63F 2300/1043
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1043being characterized by constructional details
F16D 2121/20
FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
16ENGINEERING ELEMENTS AND UNITS; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVE FUNCTIONING OF MACHINES OR INSTALLATIONS; THERMAL INSULATION IN GENERAL
DCOUPLINGS FOR TRANSMITTING ROTATION; CLUTCHES; BRAKES
2121Type of actuator operation force
18Electric or magnetic
20using electromagnets
Applicants
  • SONY COMPUTER ENTERTAINMENT INC. [JP/JP]; 1-1, Akasaka 7-chome Minato-ku Tokyo 107-0052, JP
Inventors
  • OOTORI, Yasuhiro; JP
Agents
  • YAMAMOTO, Toshitake; 301, Ogikubo Sunny Garden 28-9, Ogikubo 4-chome Suginami-ku Tokyo 167-0051, JP
Priority Data
11/1349421.01.1999JP
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) RESISTANCE FORCE GENERATOR
(FR) GENERATEUR DE FORCE DE RESISTANCE
Abstract
(EN)
It is an object of the present invention that there can be achieved generation of a resistance force which is proportional to the operation speed of an input operation unit and reduction in the number of parts, and that a player can have a full direct feeling in the sense of touch of the input operation unit. The resistance force generator (53) according to the present invention is the resistance force generator for generating, in accordance with game information, a resistance force corresponding to the input operation on a trigger of an operation device which inputs information to a main unit of the game machine. The resistance force generator has a container (54) that accommodates a magnetic powder (36), rotating vanes (57) which are provided inside the container (54) and rotate based on the input operation of the trigger, and an electromagnet (55) which generates a magnetic field inside the container (54) in accordance with game information.
(FR)
L'objectif de l'invention est de générer une force de résistance proportionnelle à la vitesse de fonctionnement d'une unité de commande d'entrée et de réduire le nombre d'éléments de façon à donner à un joueur toutes les sensations du toucher lorsqu'il manipule ladite unité. Le générateur (53) de force de résistance de la présente invention permet de générer, en fonction des informations de jeu, une résistance correspondant à la commande d'entrée appliquée sur la gâchette d'un dispositif de commande qui transmet des informations à l'unité centrale d'une machine de jeu. Le générateur comprend un réservoir (54), qui contient une poudre magnétique (36); des ailettes rotatives (57), disposées à l'intérieur du réservoir (54), qui tournent en fonction de la commande d'entrée de la gâchette; et un électro-aimant (55), qui génère un champ magnétique à l'intérieur du réservoir (54) en fonction des informations de jeu.
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