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1. WO1996041477 - ELECTRONIC TELEVISION PROGRAM GUIDE SCHEDULE SYSTEM AND METHOD INCLUDING VIRTUAL CHANNELS

Publication Number WO/1996/041477
Publication Date 19.12.1996
International Application No. PCT/US1996/009203
International Filing Date 06.06.1996
Chapter 2 Demand Filed 06.01.1997
IPC
H04N 5/445 2011.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
5Details of television systems
44Receiver circuitry
445for displaying additional information
H04N 7/16 2011.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
7Television systems
16Analogue secrecy systems; Analogue subscription systems
H04N 7/173 2011.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
7Television systems
16Analogue secrecy systems; Analogue subscription systems
173with two-way working, e.g. subscriber sending a programme selection signal
H04N 5/50 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
5Details of television systems
44Receiver circuitry
50Tuning indicators; Automatic tuning control
H04N 5/60 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
5Details of television systems
44Receiver circuitry
60for the sound signals
CPC
A63F 13/12
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
12involving interaction between a plurality of game devices, e.g. transmisison or distribution systems
A63F 13/338
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
33using wide area network [WAN] connections
338using television networks
A63F 2300/409
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
40characterised by details of platform network
409Data transfer via television network
H04N 21/235
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand [VOD]
20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
23Processing of content or additional data; Elementary server operations; Server middleware
235Processing of additional data, e.g. scrambling of additional data or processing content descriptors
H04N 21/2543
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand [VOD]
20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
254Management at additional data server, e.g. shopping server, rights management server
2543Billing ; , e.g. for subscription services
H04N 21/4314
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand [VOD]
40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
431Generation of visual interfaces ; for content selection or interaction; Content or additional data rendering
4312involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
4314for fitting data in a restricted space on the screen, e.g. EPG data in a rectangular grid
Applicants
  • TV GUIDE ON SCREEN [US]/[US]
Inventors
  • MILLER, Larry
  • KNUDSON, Edward, Bruce
  • DAVIS, Bruce
  • DARATA, Paul
Agents
  • RIZZI, Steven, J.
Priority Data
08/476,21507.06.1995US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) ELECTRONIC TELEVISION PROGRAM GUIDE SCHEDULE SYSTEM AND METHOD INCLUDING VIRTUAL CHANNELS
(FR) SYSTEME ET PROCEDE DE PROGRAMMATION ELECTRONIQUE D'EMISSIONS DE TELEVISION SERVANT DE GUIDES DE PROGRAMMES TV, UTILISANT DES CANAUX VIRTUELS
Abstract
(EN)
An electronic program schedule system having virtual channels which includes a receiver for receiving broadcast, satellite or cablecast television programs for a plurality of television channels and a tuner for tuning a television receiver to a selected one of the plurality of channels. A data processor receives and stores in a memory television program schedule information for a plurality of television programs to appear on the plurality of television channels. A user control apparatus, such as a remote controller, is utilized by a viewer to choose user control commands and transmit signals in response to the data processor which receives the signals in response to user control commands. A television receiver is used to display the television programs and virtual channel programming. A video display generator receives video control commands from the data processor and generates and displays a plurality of virtual channels, each virtual channel being accessible as a channel and associated with a service delivered on a subset of the channels.
(FR)
Cette invention se rapporte à un système de programmation électronique d'émissions de télévision, utilisant des canaux virtuels, ce système comprenant un récepteur pour recevoir les émissions de télévision diffusées par ondes radio, par satellite, ou par câble, pour une pluralité de canaux de télévision, et un syntoniseur pour syntoniser un récepteur de télévision sur un canal sélectionné parmi la pluralité des canaux. Un processeur de données reçoit et stocke dans une mémoire les informations de programmation d'émissions de télévision, pour permettre à une pluralité d'émissions de télévision d'apparaître sur la pluralité des canaux de télévision. Un appareil de commande utilisateur, tel qu'une commande à distance, sert au télespectateur à choisir des instructions de commande utilisateur et à transmettre des signaux en réponse au processeur de données qui reçoit les signaux en réponse aux instructions de commande utilisateur. Un récepteur de télévision sert à afficher des émissions de télévision et la programmation des canaux virtuels. Un générateur d'affichage vidéo reçoit les instructions de commande vidéo provenant du processeur de données et génère et affiche plusieurs canaux virtuels, dont chacun est accessible comme canal et associé à un service fourni sur un sous-ensemble de ces canaux.
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