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1. WO1996019795 - POSITION SENSING METHOD AND APPARATUS

Publication Number WO/1996/019795
Publication Date 27.06.1996
International Application No. PCT/US1995/015612
International Filing Date 12.12.1995
Chapter 2 Demand Filed 18.07.1996
IPC
G05G 9/047 2006.01
GPHYSICS
05CONTROLLING; REGULATING
GCONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
9Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously
02the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only
04in which movement in two or more ways can occur simultaneously
047the controlling member being movable by hand about orthogonal axes, e.g. joysticks
G09B 9/04 2006.01
GPHYSICS
09EDUCATING; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
9Simulators for teaching or training purposes
02for teaching control of vehicles or other craft
04for teaching control of land vehicles
G09B 9/28 2006.01
GPHYSICS
09EDUCATING; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
9Simulators for teaching or training purposes
02for teaching control of vehicles or other craft
08for teaching control of aircraft, e.g. Link trainer
28Simulation of stick forces or the like
CPC
A63F 13/06
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
02Accessories
06using player-operated means for controlling the position of a specific area display
A63F 13/213
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
213comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/24
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
24Constructional details thereof, e.g. game controllers with detachable joystick handles
A63F 2300/1006
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1006having additional degrees of freedom
A63F 2300/1037
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1037being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
A63F 2300/1043
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
10characterized by input arrangements for converting player-generated signals into game device control signals
1043being characterized by constructional details
Applicants
  • TV INTERACTIVE DATA CORPORATION [US]/[US]
Inventors
  • REDFORD, Peter, M.
  • STERN, Donald, S.
Agents
  • MacPHERSON, Alan, H.
Priority Data
359,30719.12.1994US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) POSITION SENSING METHOD AND APPARATUS
(FR) PROCEDE ET DISPOSITIF DE DETECTION DE POSITION
Abstract
(EN)
A position sensing controller (110), sometimes referred to as 'controller' includes a novel optical gate (114) that is located adjacent to a light source (125) and to a light sensor (116, 117). The optical gate (114) changes the amount of light incident on the light sensor (116, 117) in response to a change in position of a movable element in the controller (110). The position signal can drive any electrically controllable device, such as a game machine, a personal computer and an interactive television set top. The use of optical principles in a position sensing controller allows various optical position sensing parts of the controller, such as the light source, the light sensor, and the optical gate to be physically separated from each other and so avoid the mechanical wear and tear caused by friction in conventional controllers.
(FR)
La présente invention concerne une porte logique optique (114) équipant un contrôleur de détection de position (110), parfois également appelé 'contrôleur'. Cette porte logique, disposée au contact d'une source de lumière (125) et d'un capteur de lumière (116, 117), fait varier, en réaction à une modification de position d'un élément mobile du contrôleur (110), la quantité de lumière incidente arrivant sur le capteur de lumière (116, 117). Le signal de position permet de commander tout dispositif à commande électrique tel qu'un jeu électronique, un ordinateur individuel et un boîtier de raccordement de télévision interactive. L'application de principes optiques à un contrôleur capteur de position permet de séparer physiquement les différents éléments de détection optique de position du contrôleur tels que la source de lumière, le capteur de lumière, la porte logique optique, et d'empêcher l'usure mécanique et les déchirures imputables au frottement dans les contrôleurs conventionnels.
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