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1. WO1996012233 - METHOD AND APPARATUS FOR GRAPHICALLY PROGRAMMING A COMPUTER TO OPERATE EXTERNAL DEVICES

Publication Number WO/1996/012233
Publication Date 25.04.1996
International Application No. PCT/US1995/013334
International Filing Date 18.10.1995
Chapter 2 Demand Filed 04.04.1996
IPC
G06F 9/44 2006.01
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
FELECTRIC DIGITAL DATA PROCESSING
9Arrangements for program control, e.g. control units
06using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
44Arrangements for executing specific programs
CPC
G06F 8/34
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
8Arrangements for software engineering
30Creation or generation of source code
34Graphical or visual programming
Y10S 715/967
YSECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
10TECHNICAL SUBJECTS COVERED BY FORMER USPC
STECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
715Data processing: presentation processing of document, operator interface processing, and screen saver display processing
961Operator interface with visual structure or function dictated by intended use
965for process control and configuration
966Computer process, e.g. operation of computer
967Visual or iconic programming
Applicants
  • MOLECULAR DYNAMICS [US]/[US]
Inventors
  • CARLSON, Jeffrey, D.
  • FERNANDES, Jorge, M.
Agents
  • SCHELLER, James, C.
Priority Data
08/325,04318.10.1994US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) METHOD AND APPARATUS FOR GRAPHICALLY PROGRAMMING A COMPUTER TO OPERATE EXTERNAL DEVICES
(FR) PROCEDE ET APPAREIL DE PROGRAMMATION GRAPHIQUE D'UN ORDINATEUR PERMETTANT DE FAIRE FONCTIONNER DES APPAREILS EXTERNES
Abstract
(EN)
A method and apparatus for causing a computer (102) to drive one or more external devices is provided (104, 106, 108, 110). A computer (102) executes instructions which cause the computer to display an experiment design region and a set of icons. A user copies the icons into the experiment design region to specify the various phases of an experiment. By setting controls in windows associated with the icons, a user specifies how the general stages of an experiment will be performed, devices used, stored data format, calculations, and report format by constructing an iconic sequence.
(FR)
Procédé et dispositif permettant à un ordinateur (102) de faire fonctionner un ou plusieurs appareils externes (104, 106, 108, 110). Un ordinateur (102) exécute des instructions qui l'entraînent à afficher une région de spécification d'expérience et une série d'icônes. Un utilisateur copie des icônes dans la région de spécification d'expérience pour spécifier les diverses phases d'une expérience. En introduisant des commandes dans des fenêtres associées aux icônes, un utilisateur spécifie comment les phases générales d'une expérience seront effectuées, les appareils utilisés, la présentation des données mises en mémoire, les calculs et la présentation du rapport en construisant une séquence d'icônes.
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