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1. WO1996006425 - METHOD AND APPARATUS FOR RETRIEVING PRE-RECORDED SOUND PATTERNS IN SYNCHRONIZATION

Publication Number WO/1996/006425
Publication Date 29.02.1996
International Application No. PCT/US1994/009479
International Filing Date 24.08.1994
IPC
G10H 1/00 2006.01
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
1Details of electrophonic musical instruments
G10H 1/40 2006.01
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
1Details of electrophonic musical instruments
36Accompaniment arrangements
40Rhythm
CPC
G10H 1/0033
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
1Details of electrophonic musical instruments
0033Recording/reproducing or transmission of music for electrophonic musical instruments
G10H 1/40
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
1Details of electrophonic musical instruments
36Accompaniment arrangements
40Rhythm
G10H 2220/315
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
2220Input/output interfacing specifically adapted for electrophonic musical tools or instruments
155User input interfaces for electrophonic musical instruments
315for joystick-like proportional control of musical input; Videogame input devices used for musical input or control, e.g. gamepad, joysticks
G10H 2240/325
GPHYSICS
10MUSICAL INSTRUMENTS; ACOUSTICS
HELECTROPHONIC MUSICAL INSTRUMENTS
2240Data organisation or data communication aspects, specifically adapted for electrophonic musical tools or instruments
325Synchronizing two or more audio tracks or files according to musical features or musical timings
Applicants
  • INTERACTIVE MUSIC, INC. [US/US]; 411 Ortega Street Mountain View, CA 94040, US
Inventors
  • GABRIEL, Joshua; US
Agents
  • NOVAKOSKI, Leo, V. ; Fenwick & West Suite 510 Two Palo Alto Square Palo Alto, CA 94306, US
Priority Data
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) METHOD AND APPARATUS FOR RETRIEVING PRE-RECORDED SOUND PATTERNS IN SYNCHRONIZATION
(FR) PROCEDE ET APPAREIL D'EXTRACTION DE CONFIGURATIONS DE SON PRE-ENREGISTREES EN SYNCHRONISATION
Abstract
(EN)
A method and apparatus for playing a first sequence of sounds represented by data (46) stored in memory (42) synchronously with a second sequence of sounds represented by data (48) stored in memory (42), at any point during the playing of the second sequence of sounds. A point in time is selected a which a specific sound in the first sequence of sounds must be played at the same time as the specific sound in the second sequence of sounds for the two sequences to be synchronous. The number of sounds in the second sequence which have been played before the current sound being played is counted and used to determine which sound in the first sequence is synchronous with the current sound in the second sequence. The data representing both sounds is then retrieved and used to generate identified sound in the first sequence simultaneously with the current sound of the second sequence.
(FR)
Procédé et appareil de reproduction d'une première séquence de sons représentée par des données (46) mémorisées dans une mémoire (42) de manière synchronisée avec une seconde séquence de sons représentée par des données (48) mémorisées dans la mémoire (42), à tout moment lors de la reproduction de la seconde séquence de sons. On choisit un moment auquel un son spécifique de la première séquence de sons doit être reproduit au même moment que le son spécifique de la seconde séquence de sons pour que les deux séquences soient synchronisées. Le nombre de sons de la seconde séquence qui ont été reproduits avant le son en cours de reproduction est compté et utilisé afin de déterminer quel son de la première séquence est synchrone avec le son en cours de reproduction de la seconde séquence. Les données représentant les deux sons sont ensuite extraites et utilisées afin de générer un son identifié de la première séquence simultanément au son en cours de reproduction de la seconde séquence.
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