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1. JP2020089423 - プログラム及び情報処理装置

Office Japan
Application Number 2018226379
Application Date 03.12.2018
Publication Number 2020089423
Publication Date 25.10.2019
Grant Number 6604420
Grant Date 25.10.2019
Publication Kind B1
IPC
A63F 13/69
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
69by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/45
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
45Controlling the progress of the video game
A63F 13/58
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
55Controlling game characters or game objects based on the game progress
58by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
Applicants 株式会社セガ
Inventors 大友 崇弘
Agents 小林 功
Title
(JA) プログラム及び情報処理装置
Abstract
(JA)

【課題】ミッションの対応コンテンツを育成する手間を軽減する。
【解決手段】プログラムは、コンピュータを、ミッションの対応コンテンツのパラメータが所定値に到達した場合に報酬を付与する付与手段44、ミッションに対する指示に基づき、対応コンテンツが獲得可能なゲーム種目を進行させる制御手段42、進行に基づき対応コンテンツを複数獲得した場合、一の対応コンテンツを合成元とし、残りの対応コンテンツを素材として自動合成させる合成手段46、として機能させる。
【選択図】図3

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