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1. CN111760268 - Way-finding control method and device in game

Office
China
Application Number 202010642984.9
Application Date 06.07.2020
Publication Number 111760268
Publication Date 13.10.2020
Grant Number 111760268
Grant Date 08.06.2021
Publication Kind B
IPC
A63F 13/2145
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
214for locating contacts on a surface, e.g. floor mats or touch pads
2145the surface being also a display device, e.g. touch screens
A63F 13/56
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
55Controlling game characters or game objects based on the game progress
56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
CPC
A63F 13/56
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
55Controlling game characters or game objects based on the game progress
56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/2145
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
20Input arrangements for video game devices
21characterised by their sensors, purposes or types
214for locating contacts on a surface, e.g. floor mats or touch pads
2145the surface being also a display device, e.g. touch screens
Applicants NETEASE (HANGZHOU) NETWORK CO., LTD.
网易(杭州)网络有限公司
Inventors DANG XIANGQIAN
党向前
Agents 北京润泽恒知识产权代理有限公司 11319
Title
(EN) Way-finding control method and device in game
(ZH) 一种游戏中的寻路控制方法及装置
Abstract
(EN) The embodiment of the invention provides a way-finding control method and device in a game. The method comprises the steps that a first virtual character is controlled to move in a game scene in response to a first touch operation acting on a movement control region; when the first touch operation meets a triggering condition, at least one position identifier is provided in a designated area of agraphical user interface, and the position identifiers correspond to positions in the game scene; a first target position identifier is determined from the at least one position identifier; and the first virtual character is controlled to automatically find a way to the position corresponding to the first target position identifier in the game scene. Therefore, the virtual character can be rapidlycontrolled to perform automatic way-finding, the functions of automatic way-finding and destination switching can be organically integrated into a virtual rocker control, and the problems of game interruption and shielding caused by the fact that a game scene thumbnail needs to be opened for operation traditionally are solved.
(ZH) 本发明实施例提供了一种游戏中的寻路控制方法及装置,所述方法包括:响应作用于所述移动控制区域的第一触控操作,控制所述第一虚拟角色在所述游戏场景中移动;当所述第一触控操作满足触发条件时,在所述图形用户界面的指定区域提供至少一个位置标识,所述位置标识对应所述游戏场景中的位置;从所述至少一个位置标识中确定第一目标位置标识;控制所述第一虚拟角色在所述游戏场景中自动寻路至所述第一目标位置标识对应的位置。从而可以快速控制虚拟角色进行自动寻路能够将自动寻路和切换目的地的功能有机融合于虚拟摇杆控件,解决传统需要打开游戏场景缩略图进行操作造成的游戏打断与遮挡问题。
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