(EN) The embodiment of the invention provides a way-finding control method and device in a game. The method comprises the steps that a first virtual character is controlled to move in a game scene in response to a first touch operation acting on a movement control region; when the first touch operation meets a triggering condition, at least one position identifier is provided in a designated area of agraphical user interface, and the position identifiers correspond to positions in the game scene; a first target position identifier is determined from the at least one position identifier; and the first virtual character is controlled to automatically find a way to the position corresponding to the first target position identifier in the game scene. Therefore, the virtual character can be rapidlycontrolled to perform automatic way-finding, the functions of automatic way-finding and destination switching can be organically integrated into a virtual rocker control, and the problems of game interruption and shielding caused by the fact that a game scene thumbnail needs to be opened for operation traditionally are solved.
(ZH) 本发明实施例提供了一种游戏中的寻路控制方法及装置,所述方法包括:响应作用于所述移动控制区域的第一触控操作,控制所述第一虚拟角色在所述游戏场景中移动;当所述第一触控操作满足触发条件时,在所述图形用户界面的指定区域提供至少一个位置标识,所述位置标识对应所述游戏场景中的位置;从所述至少一个位置标识中确定第一目标位置标识;控制所述第一虚拟角色在所述游戏场景中自动寻路至所述第一目标位置标识对应的位置。从而可以快速控制虚拟角色进行自动寻路能够将自动寻路和切换目的地的功能有机融合于虚拟摇杆控件,解决传统需要打开游戏场景缩略图进行操作造成的游戏打断与遮挡问题。