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1. CA2609730 - SYSTEM, METHOD, AND ARTICLE OF MANUFACTURE FOR MULTI-PLAYER GAMING FROM AN OFF-SITE LOCATION

Office Canada
Application Number 2609730
Application Date 23.05.2006
Publication Number 2609730
Publication Date 18.01.2007
Publication Kind A1
IPC
G PHYSICS
07
CHECKING-DEVICES
F
COIN-FREED OR LIKE APPARATUS
17
Coin-freed apparatus for hiring articles; Coin-freed facilities or services
32
for games, toys, sports, or amusements
G07F 17/32
CPC
G07F 17/32
G07F 17/3276
G07F 17/3288
Applicants RITE-SOLUTIONS
Inventors ANGELL, ROBERT CHARLES
LAVOIE, JAMES RICHARD
Priority Data 11138886 26.05.2005 US
Title
(EN) SYSTEM, METHOD, AND ARTICLE OF MANUFACTURE FOR MULTI-PLAYER GAMING FROM AN OFF-SITE LOCATION
(FR) SYSTEME, PROCEDE ET ARTICLE FABRIQUE POUR JEU MULTI-JOUEUR A PARTIR D'UN POINT HORS-SITE
Abstract
(EN)
A system, method, and article of manufacture are disclosed that comprise receiving, from one or more client terminals, two or more purchase requests, wherein each of the purchase requests identifies a wager for one or more multi- player games. A wager result is then determined for each wager at the time of purchase and stored in a database. Once all the wagers for an instance of a game are received, an outcome, such as a set of cards, is determined for each player and, if appropriate, the house (the host of the game). The outcome for each player is based on the previously determined wager result(s) and the type of game played. The outcome(s) are then stored with the wager(s) and wager result(s) in a transaction history file corresponding to each of the game's patrons (players) and in a game status file. A patron may then submit a request at a client terminal to reveal the results of the wager(s) and, optionally, the outcome of the game at either the gaming facility where the wagers were placed or at an off-site location.