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1. WO2013147927 - MIXED REALITY ROLE PLAYING GAMES

Publication Number WO/2013/147927
Publication Date 03.10.2013
International Application No. PCT/US2012/048101
International Filing Date 25.07.2012
IPC
G06Q 50/10 2012.1
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
50Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
10Services
CPC
A63F 13/335
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
33using wide area network [WAN] connections
335using Internet
A63F 13/65
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
65automatically by game devices or servers from real world data, e.g. measurement in live racing competition
A63F 13/79
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
70Game security or game management aspects
79involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/798
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
70Game security or game management aspects
79involving player-related data, e.g. identities, accounts, preferences or play histories
798for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/822
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
822Strategy games; Role-playing games
A63F 2300/575
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
2300Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
50characterized by details of game servers
57details of game services offered to the player
575for trading virtual items
Applicants
  • JOGONAUT, LLC [US]/[US] (AllExceptUS)
  • CARPE, Barry, A. [US]/[US] (UsOnly)
  • PETERSON, Matthew, J. [US]/[US] (UsOnly)
  • BOYLE, Jonathan, A. [US]/[US] (UsOnly)
  • YOUNG, Stephen, E. [US]/[US] (UsOnly)
Inventors
  • CARPE, Barry, A.
  • PETERSON, Matthew, J.
  • BOYLE, Jonathan, A.
  • YOUNG, Stephen, E.
Agents
  • THOMAS, Michael, J.
Priority Data
13/436,28330.03.2012US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) MIXED REALITY ROLE PLAYING GAMES
(FR) JEUX DE RÔLE À RÉALITÉ MIXTE
Abstract
(EN)
A method of providing a game. A simulated environment is generated in which a user can play the role of a person building a personal relationship with one or more simulated individuals in the simulated environment, the simulated individual(s) representing one or more real world personalities and/or real world entities. The method includes receiving input from the user and receiving data representing real world facts related to the one or more real world personalities and/or entities. The user's progress in the game is determined based on the received user input and the received data representing the real world facts.
(FR)
L'invention concerne un procédé de fourniture d'un jeu. On génère un environnement simulé dans lequel un utilisateur peut jouer le rôle d'une personne établissant une relation personnelle avec un ou plusieurs individus simulés dans l'environnement simulé, le ou les individu(s) simulé(s) représentant une ou plusieurs personnalités du monde réel et/ou une ou plusieurs entités du monde réel. Le procédé consiste à recevoir une entrée de l'utilisateur et à recevoir des données représentant des faits du monde réel liés auxdites personnalités et/ou entités du monde réel. La progression de l'utilisateur dans le jeu est déterminée sur la base des entrées reçues de l'utilisateur et des données reçues représentant les faits du monde réel.
Also published as
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